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ImIt008
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PostSubject: League Rules   Sat Jan 16, 2010 11:48 pm

-5 minute quarters
-No excessive running of clock early on
-No punt/kick block
-No excessive hurry up offense unless behind and attempting to come back
-No quick pass
-No excessive squib kicks or short high kicks unless late in game or you`ve been getting beat bad on returns
-No excessive audibling which means don`t audible a rediculous amount of times each play but you may audible every single play (If wording is confusing just post your confused and i`ll explain it)

If you guys would like to add something post it here and if it needs to be added i`ll edit my post


Last edited by ImIt008 on Mon Jan 18, 2010 4:44 pm; edited 2 times in total
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beaufortSC24

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PostSubject: rules   Sun Jan 17, 2010 8:19 am

any chance of limiting squib kicks, they are very annoying

i can understand if there are only a few seconds on the clock, or if you just got burned by a KR touchdown, but not on the opening kickoff

just my opinion, i will deal with it, if i have too
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ImIt008
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PostSubject: Rules   Sun Jan 17, 2010 8:42 am

beaufortSC24 wrote:
any chance of limiting squib kicks, they are very annoying

i can understand if there are only a few seconds on the clock, or if you just got burned by a KR touchdown, but not on the opening kickoff

just my opinion, i will deal with it, if i have too

I will add it because i can tie something else in with that as well
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beaufortSC24

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PostSubject: Re: League Rules   Sun Jan 17, 2010 8:52 am

all-pro, or all-madden?
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ImIt008
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PostSubject: Rules   Sun Jan 17, 2010 8:54 am

We will do all-madden but as you can see from rules theres not gonna be all the hurry up throughout the whole game like people try to do online
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PostSubject: Re: League Rules   Sun Jan 17, 2010 9:52 am

cool
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salinas49erfan

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PostSubject: Re: League Rules   Sun Jan 17, 2010 4:16 pm

sounds koo
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PostSubject: Re: League Rules   Sun Jan 17, 2010 6:48 pm

[quote=\"ImIt008\"]-5 minute quarters
-No excessive running of clock early on
-No punt/kick block
-No excessive hurry up offense unless behind and attempting to come back
-No quick pass
-No excessive squib kicks or short high kicks unless late in game or you`ve been getting beat bad on returns

If you guys would like to add something post it here and if it needs to be added i`ll edit my post[/quote]hold one 1 second no quick pass? ant got nuthin 2 do with no way of cheating r rules some routes r great wit quick hits das how u make people commit 2 sumin like 4 example if im running da ball and my opponent cant stop me, ima keep running until he commit 2 stopping it n play action 2 open up more offense,then id be called a clocker,quick passing can be stoped with buump n run is it so complicated omg!!bump n run,bump n run, people have schemes that they use 2 open up there offense quick passing so they bump n run then use slants as a great combinmation is a great scheme!!!/combination!! then when they bite on slant n pull they saftey down go deep,there i just told u guys a great 3 way combo of plays dan u need 2 step up on sum rules dem guys online must be smackin u wit quick passes omg king


Last edited by kid ra1derx1 on Sun Jan 17, 2010 6:51 pm; edited 1 time in total
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DenverBroncosFranchise

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PostSubject: Re: League Rules   Sun Jan 17, 2010 6:50 pm

Quick passes are fine with me as long as they're being used to exploit the defense and not the game.
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PostSubject: Re: League Rules   Sun Jan 17, 2010 6:52 pm

ImIt008 wrote:
-5 minute quarters
-No excessive running of clock early on
-No punt/kick block
-No excessive hurry up offense unless behind and attempting to come back
-No quick pass
-No excessive squib kicks or short high kicks unless late in game or you`ve been getting beat bad on returns

If you guys would like to add something post it here and if it needs to be added i`ll edit my post
hold one 1 second no quick pass? ant got nuthin 2 do with no way of cheating r rules some routes r great wit quick hits das how u make people commit 2 sumin like 4 example if im running da ball and my opponent cant stop me, ima keep running until he commit 2 stopping it n play action 2 open up more offense,then id be called a clocker,quick passing can be stoped with buump n run is it so complicated omg!!bump n run,bump n run, people have schemes that they use 2 open up there offense quick passing so they bump n run then use slants as a great combinmation is a great scheme!!!/combination!! then when they bite on slant n pull they saftey down go deep,there i just told u guys a great 3 way combo of plays dan u need 2 step up on sum rules dem guys online must be smackin u wit quick passes omg
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salinas49erfan

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PostSubject: Re: League Rules   Sun Jan 17, 2010 7:18 pm

i agree with imit008 in the rules and about the quick passes that is a cheat
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PostSubject: Re: League Rules   Sun Jan 17, 2010 7:21 pm

ima quick pass remove me from franchise if u want that ant no cheat u weak if u cryin bout it n cnt s king top it
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PostSubject: Re: League Rules   Sun Jan 17, 2010 7:29 pm

no ones cryin over it bro calm down
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PostSubject: Re: League Rules   Sun Jan 17, 2010 7:36 pm

ok
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DenverBroncosFranchise

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PostSubject: Re: League Rules   Sun Jan 17, 2010 7:38 pm

But if you see that someone is bringing eight guys on a blitz and dropping three, you should be able to quick pass. Does that not make sense?
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PostSubject: Re: League Rules   Sun Jan 17, 2010 7:46 pm

yeah it does make sense but there should be a limit on the quick pass tho like not doin everytime
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PostSubject: Re: League Rules   Sun Jan 17, 2010 7:52 pm

salinas49erfan wrote:
yeah it does make sense but there should be a limit on the quick pass tho like not doin everytime

I agree and that's why I said earlier I have no problem as long as it is used to exploit the DEFENSE and not the game. There are people who will just snap and throw and have it down good. I don't think that's right. But if you come to the line, see the defense is coming with a zone blitz and that your slot receiver is going to exploit a hole in it, you should be able to throw a quick pass to take advantage. Its not cheating, its defeating your opponent's strategy.
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PostSubject: Re: League Rules   Sun Jan 17, 2010 7:57 pm

i agree with u but if u see that the opponent not blitzin and he keeps doin quick passes well i played sum1 that kept doin the whole game its just not fun if a player doesnt everytime it makes the game sloppy i just think there should be a limit on it or not do it at all
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PostSubject: Re: League Rules   Sun Jan 17, 2010 8:05 pm

salinas49erfan wrote:
i agree with u but if u see that the opponent not blitzin and he keeps doin quick passes well i played sum1 that kept doin the whole game its just not fun if a player doesnt everytime it makes the game sloppy i just think there should be a limit on it or not do it at all

That's how I feel too. I think the rule should be revised.
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ImIt008
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PostSubject: League Rules   Sun Jan 17, 2010 8:20 pm

kid ra1derx1 wrote:
[quote=\"ImIt008\"]-5 minute quarters
-No excessive running of clock early on
-No punt/kick block
-No excessive hurry up offense unless behind and attempting to come back
-No quick pass
-No excessive squib kicks or short high kicks unless late in game or you`ve been getting beat bad on returns

If you guys would like to add something post it here and if it needs to be added i`ll edit my post
hold one 1 second no quick pass? ant got nuthin 2 do with no way of cheating r rules some routes r great wit quick hits das how u make people commit 2 sumin like 4 example if im running da ball and my opponent cant stop me, ima keep running until he commit 2 stopping it n play action 2 open up more offense,then id be called a clocker,quick passing can be stoped with buump n run is it so complicated omg!!bump n run,bump n run, people have schemes that they use 2 open up there offense quick passing so they bump n run then use slants as a great combinmation is a great scheme!!!/combination!! then when they bite on slant n pull they saftey down go deep,there i just told u guys a great 3 way combo of plays dan u need 2 step up on sum rules dem guys online must be smackin u wit quick passes omg king[/quote]

For clarification. Clock running is wasting play clock down to a low amount of time not having a drive that consists of many plays and happens to take time. Quick slant is different from quick pass. Quick pass is that streak route and dumping it off when there is no pressure so that is is very very difficult to stop. If you wanta run quick slants all game go for it
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ImIt008
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PostSubject: Franchise   Sun Jan 17, 2010 8:22 pm

DenverBroncosFranchise wrote:
salinas49erfan wrote:
i agree with u but if u see that the opponent not blitzin and he keeps doin quick passes well i played sum1 that kept doin the whole game its just not fun if a player doesnt everytime it makes the game sloppy i just think there should be a limit on it or not do it at all

That's how I feel too. I think the rule should be revised.

My definiton of quick pass in my last post pretty much revises what you are looking for
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PostSubject: Re: League Rules   Mon Jan 18, 2010 8:32 am

No quick pass is a dumb rule. Bums can't stop it...good players can.

EA SPORTS ITS IN THE GAME
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PostSubject: League Rules   Mon Jan 18, 2010 10:34 am

applesam wrote:
No quick pass is a dumb rule. Bums can't stop it...good players can.

EA SPORTS ITS IN THE GAME

Bums need it to move the ball. Just like unbump and all that bs.
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PostSubject: Re: League Rules   Mon Jan 18, 2010 11:14 am

ImIt008 wrote:
applesam wrote:
No quick pass is a dumb rule. Bums can't stop it...good players can.

EA SPORTS ITS IN THE GAME

Bums need it to move the ball. Just like unbump and all that bs.

Yeah well I can stop anything you got, but you can't stop everything I've got. BUM

I lol @ you guys that complain about the quick pass. It has been in the game since '06...and you still haven't found a way to deal with it? Geeze
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PostSubject: Re: League Rules   Mon Jan 18, 2010 3:37 pm

Don't forget position changes, no WR to TE unless it is like 84 or less speed, no LB to DE/DT is probably where I would keep it.
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